I’ve been wanting to write an article about the book Photorealistic Rendering Using SolidWorks and Photoview 360 for almost a year now. Between that time and now, I’ve become employed by SolidWorks, which makes writing reviews about SolidWorks related products somewhat self-serving. As such, I’m not going to do a full length detailed review. That being said, it is a great guide to learn the ins-and-outs of making photorealistic images from SolidWorks. One of the main consultants for this book is Rob Rodriguez, infamous for his photorendering skills.
The book’s approach to the subject is refreshing, in that it is written from the perspective of a photographer. Topics include basic elements, such a lighting, to more complex visualization settings for illumination. Also discussed are OpenGL, RealView, Surface Finishes, hardware, performance, scenes, decals, user interface, display states, configurations, mapping, output options, etc, etc. It does include a DVD-ROM!
It’s a great guide with a lot of detailed images as it takes you step-by-step through the process of creating photorealistic images with SolidWorks and Photoview 360.